![]() Gruesome Goat: While the "Goat", or rather the entity possessing the goat, is perfectly polite, he does ask you to collect the souls of twelve people in order to fulfill a dark contact you made with him.Evil Laugh: Once you collect all twelve souls and deliver them to the goat, he disappears in a column of purple smoke and lets out a deep, menacing laugh.He's still somewhat at the mercy of the goat's animal instincts as he keeps involuntarily eating things like grass and the Witch's grimoire. Demonic Possession: The being who made the deal with the Witch posses a goat's body to interact with her.Goats can also be symbolically related to the devil. The retired witch in the swamp is familiar with him and made her own deal with him long ago, though she says he wasn't a goat when she knew him. Deal with the Devil: Though he's never outright stated to be the devil, the Witch made a bargain with him to save the Sleeping Maiden's soul. ![]() Upon realizing she doesn't remember the terms of their agreement, he informs her she aggreed to bring him the souls of twelve wicked people in exchange for waking up the Sleeping Maiden. She's abrupt and does take matters of justice into her own hands, but it's clear she cares about the troubled people she meets and goes out of her way to help them.Ī powerful being possessing the body of a goat who the Witch apparently made a deal with.
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